
Seeing Double Demo
A downloadable game
In Seeing Double you control two characters, Pitter and Patter, in perfect sync with each other on two separate screens.
They each have their own view of the world, but you will quickly find that they do not see eye to eye.
Platforms, obstacles, and collectables that appear visible on one screen may be hidden on the other. Swap your attention strategically back and forth in order to navigate the mind-bending parallel worlds of Seeing Double.
Will you find a way to reunite this cute couple? Or will they remain trapped between realities?
KEY FEATURES
■ Old School 2D platformer action with a modern twist.
Run, jump, dash, climb, and more, just like the good old days. But watch those screens while you're at it.

■ Platform mechanics galore.
Bounce high off of enemies and springs, ride moving platforms, bonk your head(s) on strange boxes.

■ Frequent checkpoints that autosave your progress.
Fall to your death or need to exit out of the game? You'll quickly respawn at a nearby potted plant, with most rooms having at least one checkpoint.

■ Unlock new moves.
Jump into this vat of mystery liquid to unlock cool new abilities, such as the ubiquitous double jump, ground pound, dash slide, or crouch jump. Don't worry, it's safe. We've tested it.

■ Secrets.
For those with keen eyes and an adventurous spirit.

■ Meet wacky characters.
Who will definitely not try to rip you off.

■ Piss yourself in fear.
Wait, what? Ignore that. I'm sure it's nothing.
■ Uncover a tragic tale.
And discover how it all went wrong.

HOW TO PLAY
Simply download the zip, extract the files into a folder, and run Seeing Double.exe
Seeing double is best played with a controller, but it can also be played with a keyboard.
| Updated | 9 days ago |
| Status | In development |
| Author | Serrated Studios |
| Genre | Platformer, Puzzle |
| Tags | 2D, Atmospheric, No AI, Singleplayer |





Comments
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Hey There! I’m the Games Over Qualia guy and I was trying to get a hold of you via your email but didn’t get a response. There seems to be a bug in the game from using the controller?
Hey, the issue was caused by some code making left and right movement much more sensitive than intended, this has been patched. Thanks!